Heist Through the Looking Glass

You've got the floor plans, know about the entry points through the sewers, have bribed the guards to get a small time window that the exit will be open and unguarded.  The only unknown is where the gold is stored.

Can that wizard actually do what he claims? A looking glass that can see inside, through stone and brick, from anywhere? There's no alternative, the contract is nearly due, and you can't fail... again.

And what about those rumours... 'undead'... that's right, you don't believe in ghosts do you...

A twist on the twin-stick genre.  Rather than moving and aiming a single character, here you control both the thief and the wizard's looking glass on separate sticks.  Do you scout out the route and treasure with the looking glass, but use up potentially essential time? Or rush through with the thief, but potentially miss treasure that's off the fastest route? A clever mix of both will probably serve you well.


Controls - touch, gamepad and keyboard:

looking glass - WASD / left stick

thief - arrows / right stick

Start - space / X or A button


Unfortunately, I didn't get as much time as I planned to for this game jam.  Most of my intended mechanics are implemented though.  No SFX or music.  Reload page to restart.


Assets used:

https://kaylousberg.itch.io/kaykit-dungeon-remastered

https://kaylousberg.itch.io/kaykit-adventurers

https://kaylousberg.itch.io/kaykit-skeletons

Updated 17 days ago
StatusPrototype
PlatformsHTML5
AuthorPhDaf
GenreAction
Made withUnity

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